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Level Designer
Azra Games
Sacramento,California,United States
$132.500 / año
Remoto
**Responsibilities:** - Assist in the design and development of game levels, including layout, modeling, gameplay mechanics, and event scripting. - Collaborate with multiple disciplines to ensure the cohesive execution of the overall level experience for players. - Contribute to the development of architectural details for levels and environments in assigned games. - Support the creation of flow charts to guide the level design process for all levels of assigned games. - Work with the game design team to ensure player progression, activity density, and narrative targets are achieved. - Coordinate with 3D artists to finalize textures and details, contributing to the final appearance of levels. - Communicate ideas effectively with various product development personnel to solicit feedback and ensure support during the level design development process. - Assist the production team in executing level designs and making revisions as needed. - Participate in team meetings and contribute to achieving short-term objectives. **Requirements:** - 2 to 4 years of experience in level design, with a strong understanding of level design principles. - Proficiency in Unity or similar game development tools. - Experience in live ops games, MMOs, or RPGs is a plus. - Good analytical skills, with the ability to interpret data and contribute to problem-solving. - Strong communication skills, capable of interacting with various departments and levels of management.